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Brendan Milos
Concept artist/Ilustrator
San Francisco, United States

Summary

I have worked in the gaming industry since 2009 in the San Francisco Bay Area as a game artist in small to mid-sized studios. As a result, I have professional experience doing almost anything in the art pipeline with a focus on concept art and game design. Currently I'm a senior game artist at Lumosity and an adjunct professor at the Academy of Art University in their game development department.

Primary Skills: concept art, illustration, 2D and 3D game asset production, game design.

Additional Skills: storyboarding, animation, video and sound editing, art direction, marketing, art and audio outsourcing manager.

Skills

HorrorGame DesignGame DevelopmentConcept ArtIllustrationCharacter Design

Software proficiency

Blender
Blender
Illustrator
Illustrator
Photoshop
Photoshop
Unity
Unity
Flash
Flash
Premiere
Premiere